The Nintendo Switch NXpress Podcast

The NXpress Nintendo Podcast is Goomba Stomp’s award-winning flagship podcast, a weekly show focusing on all things Nintendo.

NXpress Nintendo Podcast #172: ‘Super Mario Maker 2′ and N64/Gamecube Tech

July 11th, 2019

The calm before the storm is officially over, as the release of Mario Maker 2 kicks off the bounty of Nintendo's solid lineup of 2nd-half games for 2019. in our main segment this week, Tim and Patrick are joined by Goomba Stomp writers Izsak Barnette and Ty Davidson to give our impressions on the new features and refinements, and whether or not this sequel does enough to improve upon an already stellar original. Do we know how to design expert Mario levels? Probably not, but it turns out that there's plenty of creativity and inspiration already out there from the Nintendo community to last a lifetime! From themed levels to a more classic approach, Mario Maker 2 has a little something for anyone who's a fan of the little plumber who could.

After that, Izsak continues his series on the tech behind Nintendo's various consoles. This week it's the N64 and Gamecube, and you may be surprised with some of the interesting engineering decisions made in constructing these two legendary machines. Before all that, however, the guys also briefly offer up some thoughts on the newly announced Switch Lite. Is this dedicated handheld device a great alternative for the casual gamer, or something that might confuse the brand? All this and more on the NXpress Nintendo Podcast. 

NXpress Nintendo Podcast #171: ‘Bloodstained’ and ‘Cadence of Hyrule’

June 30th, 2019

While it may feel like late June was the calm before the Nintendo Switch's storm, there were actually some decent rumblings that rolled through the eShop; this week Rick and Patrick sit down with Goomba Stomp editors Mike Worby and James Baker to find out how two of the more notable ones fared. First on the gothic chopping block is Bloodstained: Ritual of the Night, the much-anticipated throwback to classic Castlevania from series producer Koji Igarashi. While Rick and Mike traitorously played the PS4 version and loved every second of exploring the atmospheric, labyrinthine castle, Patrick took a musket ball for the team and brings impressions of the beleaguered Switch version. While there has been plenty of discussion about that port's noticeable downgrade (and with good reason), is there enough good game below the slightly blurry surface for Switch owners to consider a purchase? You'll have to listen to find out.

Next, Patrick and James sing the praises of Cadence of Hyrule — but perhaps for different reasons? While James was able to find his rhythm on the way to victory, Patrick shamefully turned on Fixed Beat mode — and loved every second of it. Regardless of how you play, the fun had from this Zelda spinoff is tough to beat. If you haven't picked it up yet, maybe we can convince you.

Before all that, however, all four make some way-too-early requests for some things we'd like to see in the just-announced sequel to Breath of the Wild. Hmm...let's see. Dungeons, dungeons, and dungeons? Sure, let's go with that. For all this and more, tune in!


NXpress Nintendo Podcast #170: Hands-On ‘Sword & Shield,’ ‘Link’s Awakening’ and ‘Luigi’s Mansion 3′

June 20th, 2019

This week on the NXpress Nintendo Podcast, Ty Davidson and Ryan Kapioski join Ricky D and Patrick Murphy to discuss their trip to E3 and their time playing Luigi's Mansion 3, Pokemon Sword & Shield, Link's Awakening and Marvel Ultimate Alliance 3: The Black Order.

Ryan and Tim also fill us in on what the show floor was like and which of the major companies made the biggest splash. Other topics discussed include Sony's absence; Fortnite's crazy insane booth; Digital Devolver's party on a parking lot and what it is like attending the Microsoft press conference. All this and more!

NXpress Nintendo Podcast #169: E3 2019 Nintendo Direct!

June 12th, 2019

Outside of getting one's hands on that much-anticipated game, it's hard to point to a more exciting time of the year for fans than when the day of Nintendo's E3 Direct finally arrives. We here at the NXpress Nintendo Podcast definitely get hyped — not only for seeing some of our hopes and dreams come to gaming life, but also so that we know what we'll be talking about for the next few months! With that said, this week Rick, Tim, and Patrick are joined by Goomba Stomp writer Zack Rezac to pore over 2019's presentation, judging it on both entertainment value and quality of content, then riffing a bit on what our favorite (or least favorite) moments were.

Was this year's presentation pleasantly efficient, or did we miss some of the old, corny charm? Did Nintendo knock it out of the park as far as games, with something for everyone? Or did they fizzle out a bit by showing too many ports? Sure, there weren't exactly a ton of surprises, but was that one enough? (You know what we mean.) Finally, what trailers for already announced games got us more excited than we had previously been? The guys definitely have some differing opinions this time out, so have a listen!

NXpress Nintendo Podcast #168: ‘Pokemon Sword’ and ‘Shield’ Direct

June 6th, 2019

I hope you're in the mood for Pokemon! This week, Tim and Patrick have a one-on-one about the latest announcements for the franchise, including last week's press conference and the brand-new Direct. First up on the topic, Tim does his best to explain to Patrick how Pokemon Home might work, what the heck Pokemon Sleep is, and why fighting trainers in a new mobile game could be cool. After that, the two tackle the Direct, debating which of the two legendary cover pokemon looks the best, where the new Dynamax mechanic ranks on the list of Pokemon gameplay additions, Tim's dream of giant monster raids coming (mostly) to life, and how the world is visually shaping up. Are we excited for this latest iteration? You'll have to listen in to find out!

Before all the Pokemon gab, however, the guys talk about what they've been playing lately, and muse over the value of certain indies and smaller Nintendo games. Somewhere along the way, Sam Raimi's Drag Me to Hell is discussed; it's a weird tangent.

For all this and more, tune in!

NXpress Nintendo Podcast #167: Best Nintendo Consoles List, History of NES/SNES Tech

May 31st, 2019

This week on the NXpress Nintendo Podcast we've got a meaty show, as Rick and Patrick are joined by Izsak to pore over and debate our recently updated ranking of the Best Nintendo Consoles. Sure, everyone can mostly agree that the Virtual Boy belongs at the bottom, but where does it go from there? Do the site's whippersnappers care about the ancient NES? Has the Switch managed to impress enough in its relatively short lifespan to climb up the list? You'll have to listen to find out where our heads leave and our nostalgic hearts take over...

Before that, Rick gets hyped about the NBA Finals, detailing the epic NBA 2K19 bouts that have kept him in the mood for playoff basketball, while Patrick talks about an actual new game. He reviews Gato Roboto, a Metroid-lite release for the Switch that involves a space cat in a mech suit exploring a mysterious planet and presumably saving the day. Does this indie title land on its feet?

Finally, the last segment sees Izsak give the guys a brief history of some of the tech behind two of Nintendo's classic consoles: the NES and SNES. Even those whose conversations don't normally involve gaming chips will want to stick around for some fascinating notes. This kicks off a series in which Izsak will detail how some of Nintendo's machines were developed, what's in them, and why that tech was chosen. For all this and more, have a listen!

You can listen to our show on StitcheriTunesPodbean, or simply click the play button below.

NXpress Nintendo Podcast #166: ‘Detective Pikachu’ and ‘Mortal Kombat 11′

May 16th, 2019

This week on the NXpress Nintendo Podcast we review Detective Pikachu, which marks the first time any Hollywood studio has attempted a live-action movie adaptation of the popular Pokemon gaming franchise. Is Detective Pikachu just another cash grab or is this movie more than just product placement? We answer this question while also trying desperately to make sense of the convoluted plot. Before that, we set aside some time to discuss Mortal Kombat 11 which Harry calls one of the greatest fighting games ever made and Rick claims features one of the best story modes in the genre. Finally, discuss Super Mario Maker 2, launching exclusively for the Nintendo Switch system on June 28. Thanks to a recent direct, we were given a deep dive into the game's new features, including new course parts and tools; a new single-player story mode with more than 100 Nintendo-created courses; new course themes; details about online course sharing*; options to create and play together with others; and information about a special offer for Nintendo Switch Online members. The presentation also covered the upcoming Super Mario Maker 2 Invitational 2019 tournament, streaming live online the weekend before E3 from Los Angeles so there's a lot to cover. It's another jam-packed episode and somehow we managed to keep it under one hour. Enjoy!

NXpress Nintendo Podcast #165: ‘Boxboy! + Boxgirl!’ and ‘Sonic the Hedgehog’

May 2nd, 2019

This week on the NXpress Nintendo Podcast we discuss ‘Boxboy! + Boxgirl!’ and ‘Sonic the Hedgehog’

NXpress Nintendo Podcast #164: ‘Cuphead’ and ‘Steamworld Quest’

April 25th, 2019

In a surprising turn of events, the once Xbox One exclusive Cuphead from StudioMDHR has been ported to the Nintendo Switch and the staff here at Goomba Stomp can’t stop playing this wonderful run and gun shooter. This week on the NXpress Nintendo Podcast, we set aside some time to discuss the critical darling that has everyone talking about its gorgeous animation, jazzy soundtrack, and extreme difficulty. In our main event, we each take turns listing what we think Nintendo may or may not announce at E3, and last but not least, closing the show is a review of the RPG card game Steamworld Quest from Image & Form.

NXpress Nintendo Podcast #163: The Game Boy Anniversary and the Difficulty in Games Debate

April 19th, 2019

On April 21st, 1989, Nintendo unleashed the Game Boy proving that power isn’t the most important thing when making a video game console.

The Game Boy was the first internationally successful handheld gaming system, and upon its release in the United States, it sold 40,000 units on the first day and its entire shipment of one million units within a few weeks. It was a global phenomenon and together, the Game Boy and Game Boy Color sold over 118m units worldwide.

This week on the NXpress Nintendo Podcast we look back at 8-bit handheld video game device and its influence on the video game industry – but before that, the NXpress crew chimes in on the recent debate surrounding difficulty in video games. All this and more.



LFXIV – NXpress Intro
Nintendosage: What we haven't been playing.
Game Boy Commercial Clip
Nintendosage Part 2: The ongoing debate of difficulty settings in video games.
Game Boy Commercial Clip
Bonus Content: Remembering the Game Boy, thirty years later.
Tetris Theme Song

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